Lighting geometry is part of the measurement.
A scratch, dent or coating fault may be invisible under one light and obvious under another. Trials compare bright-field, dark-field, diffuse, backlit and polarised arrangements to reveal the target while suppressing normal texture and reflections.
- Define the smallest relevant defect and inspection area
- Control product distance, angle, motion and background
- Use multiple views where one camera cannot see the required surface
- Protect the optical arrangement from ambient change and contamination
