Create contrast before choosing the algorithm
A shiny surface can reflect the light source instead of revealing a feature; a clear product can show the background; a dark surface can return very little light. The solution may rely on geometry, diffusion, polarisation, backlighting or a different sensing method.
- Diffuse and dome lighting for specular surfaces
- Backlight for silhouette, edge and presence
- Cross-polarisation to reduce selected glare
- Bright-field or dark-field geometry for surface features
- Wavelength and filter trials where the material response differs
